Ace Attorney Weekly Poll [55]: What is your favourite Lobby theme? |
- Weekly Poll [55]: What is your favourite Lobby theme?
- My friend was kind enough to get me an autograph from Larry Butz’s Voice actor at our local Con. I had a chat with Mr. Martin, as well, it was a joy talking to him. This made my year!
- Cheers!!!!!
- Barok stays behind after trials to clean up the broken wine bottles and chalices | art by @nyanzzieks
- [OC] athena cykes!
- I did some drawings :D
- I drew Ema Skye from the first Phoenix Wright game (idk how to add more than one flair)
- Runo's amazing deductive skills (TGAA2-4)
- Cursed edit. Cursed edit
- Shih-na has one of my favourite designs from AAI, so i drew her
- Okay, that just hurts… (TGAA 2-4 SPOILERS)
- Objection! (I work in a courthouse)
- Pearl got caught
- Finished TGAA2: Resolve. Here are some of my thoughts (Spoiler)
- My problem with Maya in Spirit of Justice (spoilers)
- Iris but coloured lines! lmk what you think about it
- With the height difference in their sprites, this is all I picture whenever these two interact
- Maya sells fireworks
- Does anyone know where I can find this render of Phoenix? I can’t seem to find it for the life of me without it also including Edgeworth and the logo. I remember seeing it used as a thumbnail for Johneawesome’s lets play of JFA so I assume it’s real.
- Justice for All Ending
- I finished TGAA:Chronicles! Here are my top 5 moments from the game. DANGER: SPOILERS FROM EVERYTHING!
- What do you guys recommend for playing Dual destinies? I like the controls on 3ds, but image quality is way better on the phone.
- Didn't enjoy AA Chronicles: Adventure that much. Would like to hear people's thoughts on some quick criticism
- Is there a reason why pursuing witnesses is "Scuse me!" instead of "Hang on!"?
- Ace Attorney girls placed on a Girlboss / Hapless + Refined / Edgy compass.
- Not my original design for an older Shi-Long Lang, but I like this one way better
Weekly Poll [55]: What is your favourite Lobby theme? Posted: 14 Aug 2021 02:50 PM PDT
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Posted: 14 Aug 2021 05:57 PM PDT
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Posted: 14 Aug 2021 09:53 PM PDT
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Posted: 14 Aug 2021 07:08 AM PDT | ||
Posted: 14 Aug 2021 05:39 PM PDT
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Posted: 14 Aug 2021 10:44 AM PDT
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I drew Ema Skye from the first Phoenix Wright game (idk how to add more than one flair) Posted: 14 Aug 2021 05:21 PM PDT
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Runo's amazing deductive skills (TGAA2-4) Posted: 14 Aug 2021 09:13 PM PDT | ||
Posted: 14 Aug 2021 08:45 AM PDT
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Shih-na has one of my favourite designs from AAI, so i drew her Posted: 14 Aug 2021 11:21 AM PDT
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Okay, that just hurts… (TGAA 2-4 SPOILERS) Posted: 14 Aug 2021 02:16 PM PDT | ||
Objection! (I work in a courthouse) Posted: 14 Aug 2021 11:31 AM PDT
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Posted: 14 Aug 2021 08:00 AM PDT
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Finished TGAA2: Resolve. Here are some of my thoughts (Spoiler) Posted: 14 Aug 2021 06:16 PM PDT spoilers. My favorite games of the AA Series are Trials & Tribulations and Investigations 2. I can definitely say that Resolve is on par with these two so I will put it in that tier.
Some musings:
[link] [comments] | ||
My problem with Maya in Spirit of Justice (spoilers) Posted: 14 Aug 2021 03:53 PM PDT We all know and love Maya Fey (well, most of us at least). I think her role as a character is clear in the original trilogy: in the first game she has to go through a whole character arc which consists on her feeling that she is not useful to anyone. This took her to such an extreme that in the final case she faced von Karma and, as a result of this, she got electrocuted by a taser only to prove that she can be useful. I would say that the best Maya of the series is found in the first game. Her role in Justice for All does not convince me that much, since in the cases where her character is truly relevant, she is simply accused of murder or kidnapped. In her favor, this makes Phoenix develope as a character in Farewell My Turnabout, as well as reinforces their bonds even more. Also, at least we can enjoy her full character in the third case. In Trials and Tribulations we have two whole cases to enjoy Maya as an assistant and, in the final case, she goes through a character arc again which, although more subtle than in the first game, makes her mature as well as it closes the plot of the Fey family. I wish I could say the same for her role in Spirit of Justice. To begin with, her personality remains exactly the same except for a couple of dialogues from the third case that suggest she is slightly different from before; I'm okay with that, the issue is that as her growth as a person is not very noticeable, the game itself has to tell us: "wow, look how she has changed, she has matured". I think something much better could have been done than this, which also highlights one of the obvious problems with the game: the lack of subtlety. The worst thing, however, I think is the use that the game makes of her: appearing on the cover of the game and seeing the promotional campaign Maya received, one would expect her character to be crucial in the story. Nothing could be further from the truth: it takes 3 cases for her to appear and, once she does, she is immediately charged with murder. The problem with this is that this is a trope that has already been repeated many, many times and feels lacking in ideas and repetitive, as well as wasting a good chance of having her as an assistant again and see how the dynamic between her and Phoenix has evolved. To make things even worse, she is later charged with murder AGAIN in the SAME case. It's like the game tried to parody the original trilogy, but not in purpose: it simply tries to raise the stakes and, in the end, the character of Maya seems like a simple plot device to force the drama in this game. On the second day of the case, what I say gets even more obvious, because during 80% of the trial she just channels the victim so that we can solve the case. In case 5 everything gets even worse: first she is kidnapped AGAIN to again force the drama and give birth to the infamous civil trial that we all know. Later, in that same case, she is used again as a plot device so that the mystery of the case makes sense, and two characters make use of her as well (Dhurke and Inga). Not only all she has to offer is fanservice and being a walking plot convenience, but the characters themselves use her as a device of their convenience. I find it ridiculous. She doesn't even have a character arc this time nor has any really interesting chemistry with anyone, since she only appears in two cases, 3 and 5: in 3 she is absent 70% of the time and in 5 she only appears to be cross-examinated once. She only has actual chemistry with Phoenix, but we see very little of it outside of the DLC, and... it's just more of the same, as it remains exactly as it was in the original trilogy. The mere inclusion of Maya in Spirit of Justice denotes to me the obvious problem with the inclusion of old and new characters; the writers have too many new characters but, at the same time, they keep including old characters out of fanservice and fear that the games will not have interest to fans. And the best thing for the franchise is that they stop doing it; especially if they are going to receive Maya's treatment. [link] [comments] | ||
Iris but coloured lines! lmk what you think about it Posted: 14 Aug 2021 08:29 PM PDT
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With the height difference in their sprites, this is all I picture whenever these two interact Posted: 14 Aug 2021 04:23 AM PDT
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Posted: 14 Aug 2021 03:25 PM PDT
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Posted: 14 Aug 2021 01:03 PM PDT
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Posted: 14 Aug 2021 05:36 PM PDT Does anybody know if de Killer has killed Engarde yet? In Investigations 2, de Killer had a new target which implies that he did kill Engarde but I just wanted to make sure. [link] [comments] | ||
Posted: 14 Aug 2021 10:14 PM PDT In no particular order.
But this case is so much more to me. First, it introduces us to the best character in the game, Herlock Sholmes. It then presents one of the best mechanics introduced in Ace Attorney: Dance of Deduction. And to top it off, what I realized while doing Case TGAA:2-5, is that we see just a glimpse of Sholmes deduction powers, by revealing how Pavlova killed Kazuma. And that ending, where it cuts from Kazuma's glance to the wardrobe, to Pavlova's face is one of the best directed parts of the whole game. Truly one of the best cases for me personally.
[link] [comments] | ||
Posted: 14 Aug 2021 08:22 AM PDT
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Posted: 14 Aug 2021 04:51 PM PDT What I liked: -Good characters as always and some animation that brings life and expression to them. -Interesting ending and I'm excited and curious to see what comes next. What I didn't like: -The big thing is everything takes too damn long. Investigations, doing Sholmes corrections, pressing witnesses, even just the normal dialogue. There's way more fluff text and pointless dilly-dallying than any of the original trilogy games (I went back and played it just to make sure and it's not my imagination). It really wore me down by the end, which is not a feeling I want from an AA game. -Reliance on contrivance and coincidence. There's so much right place/right time, wrong place/wrong time, or just plain dumb luck in this game. Furthermore, every single case would've been lost if certain people weren't on the jury. No stagecoach guy in case 3? We lose. No maid/wife in case 4? We lose. No ballistics expert on case 5? We lose. Which leads me to... -The jury system. This one is ironic because Britain is supposed to have this model law system that is put on a pedestal but it's completely farcical. The fact that they can hear one testimony and make up their minds is crazy. And only an obscure never-been-used footnote in their law lets you challenge that? I understand it's not the real legal system of course it's just hilarious that this is the model for the world and nobody has questioned its shittiness. Overall I felt it could've been done better. Anyway I didn't hate the game but I found myself not enjoying it as much as other entries. Which is disappointing because many people say it's one if the best in the series. Anyway looking forward to part 2. [link] [comments] | ||
Is there a reason why pursuing witnesses is "Scuse me!" instead of "Hang on!"? Posted: 14 Aug 2021 12:07 PM PDT Seems like the mechanic in GAA is the same as in PWvPL, but they use two different terms for it. Why is that? [link] [comments] | ||
Ace Attorney girls placed on a Girlboss / Hapless + Refined / Edgy compass. Posted: 14 Aug 2021 12:58 AM PDT
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Not my original design for an older Shi-Long Lang, but I like this one way better Posted: 14 Aug 2021 10:47 PM PDT
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