• Breaking News

    Friday, September 3, 2021

    Ace Attorney Realized I never posted this, here's my beanix cosplay! Still missing the pin but I'm pretty proud of it tbh

    Ace Attorney Realized I never posted this, here's my beanix cosplay! Still missing the pin but I'm pretty proud of it tbh


    Realized I never posted this, here's my beanix cosplay! Still missing the pin but I'm pretty proud of it tbh

    Posted: 03 Sep 2021 06:49 PM PDT

    My Final 'Batman x Ace attorney' re-colour + major tweaking (The fallen hero)

    Posted: 03 Sep 2021 01:47 PM PDT

    Father and son commission I made @_brittnicole16 on twt!

    Posted: 03 Sep 2021 08:41 AM PDT

    "I'm good 'till the last drop" - Godot

    Posted: 03 Sep 2021 06:49 AM PDT

    drew a totally canon asoryuu moment

    Posted: 03 Sep 2021 04:43 AM PDT

    It's a WIP, but I really liked the Skulkin Bros. Wanted to make a cutesy banner/wallpaper of them!

    Posted: 03 Sep 2021 09:38 AM PDT

    Sorry for poor quality, came across these photos. Thoughts?

    Posted: 03 Sep 2021 12:01 PM PDT

    [TGAA2 Spoilers] Partners, the game is afoot

    Posted: 03 Sep 2021 04:28 PM PDT

    Experimented with lineart, even though I usually suck at it.

    Posted: 03 Sep 2021 01:39 PM PDT

    So let's ignore for a second that internet didn't exist in late 19th century and make the comments look like his internet search history.

    Posted: 03 Sep 2021 06:42 AM PDT

    A dragon never yields.

    Posted: 03 Sep 2021 09:47 PM PDT

    New edgeworth flavor dropped - Presenting Birthday Cakeworth

    Posted: 03 Sep 2021 09:26 PM PDT

    The bitter truth of Klavier Gavin's love life

    Posted: 03 Sep 2021 01:46 PM PDT

    My friends and fellow connoisseurs of Ace Attorney, today, I would like to direct your attention to an injustice most dire. An injustice that has been festering deep within our community for some time, and has taken deep root, perhaps even too deep to uproot now. But I would still like to try, for there is always hope... for healing.

    At the center of this injustice stands a lone man, neglected by most. He plays a small role in the game "Apollo Justice: Ace Attorney", a role which he admittedly excels at. However, because of writing and scene direction so subtle that most people only grasp the simplest of interpretations (a problem that plagues the entire game), his already miniscule impact on the player has been lowered further. I am, of course, referring to this man on the right here.

    Yes. This man, this police officer right here, has been denied his true calling for far too long. For you see ... this man is the true love of Klavier Gavin.

    Now, I hear many say "But how can that be? Everyone clearly knows that his true love is [insert favorite ship here]! It is clearly shown by this [insert irrefutable unmisinterpretable canon evidence]! Surely you jest!" And I must point out in response that yet here we are - the most obvious and blatant evidence for love has been completely misunderstood and attributed to the wrong person! I aim to enlighten this community regarding this dire error. Without further ado, let us review the critical scene at the heart of the matter. Feel free to look at a walkthrough for a better visual aid.

    Both of these characters are first seen meeting shortly after player has delivered the hit re defense request in Turnabout Corner. First, observe the overall sequence of events - Klavier is nowhere to be seen at first, he arrives, escorts Trucy to the crime scene and takes off without doing anything else, meaning he has concluded his business at the crime scene. Also note that Ema's mood has been set to "Grumpy with a light chance of Snackoos", no doubt influenced by Gavin's recent presence. Combining these two facts makes it reasonable to assume our rival had arrived here, asked Ema for a report and annoyed her for a while, before getting ready to leave, meaning he was in the park itself before this point in time.

    Now, to take a quick look at the transcript of the exchange :

    ???:
    Excuse me, coming through.

    Officer:
    Ah! It's you! Mr. Gavin!

    Apollo:
    ...! (Who's this guy...?)

    ???:
    I must say I'm used to being inspected by the ladies... But this is the first time I've felt this way with a man.

    Apollo:
    Mr.... Gavin?

    ???:
    Ah, Fräulein. What is a sweet morsel like you doing in such a dismal place? Can I help?

    And herein lies the crux of the misunderstanding. Most people assume Klavier is addressing Apollo in this conversation, the limited spritework (actually a limitation of the game's memory) reinforcing this idea, as Klavier is looking at the player. But please, consider the facts so far - Klavier has just left the park, so the first person in front of him wouldn't be Apollo or Trucy... it would be the person between the entrance of the park and the player - our unsung hero. Additionally, notice how the one person who actually loudly and enthusiastically addresses Klavier, with a strong screen shake and a flash, is this officer, even with a more unusual "Mr." instead of his job title of "Prosecutor." Apollo uses some weird combination of an ellipsis and an exclamation mark, with a tiny flash - we can't be sure that it even makes a sound! Wouldn't it be only natural for a person to first address the person closest to him who had made an actual exclamation of his name? And only after Apollo asks him a question does Gavin's attention turns ... to Trucy, of course. Probably because Apollo is actually the size of a small child, as internet has lead me to believe, Klavier missed him. All this information combined has pointed us to the bitter truth - Klavier was actually hitting on this officer.

    In search of further proof, let's jump ahead just a tiny bit -

    ???:
    ...By your leave, Officer.

    Officer:
    Ya... Yes sir! Of course, sir!

    ???:
    Ah ha. Very well. This way, Fräulein...

    A most unexpected reaction. Our hero has thus far been extremely professional in dealing with Apollo and Trucy, calm and reasonable, and yet here... he stammers for the first time! It's a clear indication that Klavier's words have had an immense effect on him, completely mesmerizing the poor fellow, and him being suddenly addressed has shaken him out of this trance.

    The last pieces of dialogue regarding him are 2 bites of flavour text much later in the case - one indicating that our hero is a musically inclined man (no doubt he has been awestruck and impressed by Klavier's work) and that on the next day, he is very tired and is even yawning (surely he has stayed up all night, unsure what to make of these feelings, which might even be ...\gasp** unnecessary).

    Normally, this would be the end of our discussion of the poor treatment this unfortunate man has been subjected to by this community... HOWEVER, Capcom has actually tried to point everyone to the injustice done here in the sequel, in the most unusual way, yet we were once again too blind to see it.

    Check out THIS image, graciously provided by our own resident mod JCDisregardMe. That's right, in the first picture it shows that our hero is the one asset that has broken through the nigh impenetrable story barrier between AJ and DD (except for all the other ones). Now, this raises the question - why would he be in the case files of a completely unrelated attorney... unless there's still a lingering unresolved story thread left there, and this attorney is interested in still solving the mystery? This idea is only reinforced by the other recognizable image - if you look closer, the third picture is that of Kane Bullard's body outline in Stolen Turnabout. And what is unique about 3-2? That's right - it's the only case from the trilogy where a major aspect of the murder is still unknown to this day : "What was the murder weapon?" Our brave officer can also ask himself quite a similar existential question "Why am I still ignored?" As for the second picture ... I dunno, it's dark with some lights, maybe it's the inside of Godot's coffee cup. It is blacker than a moonless night, after all.

    *Widget, play Reminiscences - Forgotten Legend\* And there you have it. The whole truth of this sordid business. In an effort to relive the moderately vague thrills of the "unnecessary feelings" line, the community has committed a grave injustice upon a character destined for greater things. A man denied his love. My only hope is that I have alleviated a little bit of pain inflicted upon him by informing others of his plight. And thus, I, a lone KlaPolice shipper, bid you adieu.

    submitted by /u/GRona57
    [link] [comments]

    The GAA2 cast in school.

    Posted: 03 Sep 2021 08:39 PM PDT

    Thinkibg about something.

    Posted: 03 Sep 2021 05:47 PM PDT

    Phoenix Wright Costume/Outfit Tier List

    Posted: 03 Sep 2021 10:41 PM PDT

    (SPOILER WARNING) Just finished AAI2 and if there’s one I can say with absolute certainty…

    Posted: 03 Sep 2021 05:20 PM PDT

    It's that Simon Keyes is now my favourite villain in the series. Damn he's so good!

    submitted by /u/Callinater
    [link] [comments]

    And with that, I have finally finish the great Attorney. Honestly, was worth the wait. Now, up to the sequel

    Posted: 03 Sep 2021 12:20 PM PDT

    Eggert Benedict (TGAA1 Spoilers)

    Posted: 03 Sep 2021 12:56 PM PDT

    I mean...

    His fake name is so much easier to remember than his real one. "Ashlay Graydon".

    Like, his real one sounds so generic. Eggert Benedict is so much better. So superior! It's the "Luke Atmey" kind of name, you can't forget it.

    Also, I don't understand how everyone thinks that "Eggert Benedict" is obviously a fake name in a world where there is a guy named Shamspeare, lol

    submitted by /u/RashFaustinho
    [link] [comments]

    JC's brain garbage about Phoenix Wright: Ace Attorney: Conflict of Interest

    Posted: 03 Sep 2021 04:43 PM PDT

    So I recently decided I wanted to finally sit down and play through some of the more notable Ace Attorney fancases and fangames. To start off, I loaded up Conflict of Interest, a full five-case game that acts as an alternate sequel to Apollo Justice: Ace Attorney.

    Well, that might be a slightly misleading way to put it. The game is certainly set after AJAA, but it does very little to position itself as an actual sequel to the game. Sort of like Dual Destinies itself in that way.

    Conflict of Interest began development before we even knew an Ace Attorney 5 would be made, and the development of its five cases continued over a handful of years until mid-2016, when it was finally finished. It focuses mainly on the reinstated Phoenix with Maya as his assistant, and features an overarching story across its episodes surrounding the Rivales crime family mentioned in the background of Turnabout Corner in AJAA. I'm going to share some of my thoughts on the game overall, but Case 4 is the best-known episode this fangame features, and it's going to be getting the bulk of the focus in my discussion here. But anyway, I'll get through the episodes in order, and then close on some final thoughts. There will obviously be spoilers for the whole game. I'll try and keep my closing thoughts relatively spoiler-free, so if you just want a summary of my views on this fangame and want to save the spoilers for playing it yourself, scroll down there.

    Case 1: A Turnabout is Worth a Thousand Words

    Alternative name: A Title With Too Many Fucking Words.

    This is a perfectly serviceable intro case, if not an impressive one. It was actually made after Cases 2 and 3, as I understand it, as the game originally had no tutorial case. The newly reinstated Phoenix defends his old associate Lotta Hart, accused of a murder at the Gatewater Land theme park.

    My favourite thing about this episode is that Trucy acts as Phoenix's co-council for most of it. It's hard to believe that we still haven't had the father-daughter defence team even once in any official games. Not even in the Asinine Attorney skits!

    Anyway, Trucy's characterization is a bit bland in this episode, as she rarely acts like anything other than "daughter", but that's still better than her near-complete lack of meaningful character interactions with her dad in the 3DS games. Maya shows up midway through, and you actually get both her and Trucy as a teamup co-council. This is also about the only time that the Jurist System really heavily factors into the story. Phoenix is unable to provide conclusive evidence of the culprit's guilt, but he's confidently able to leave the decision up to the jury, having done enough damage to the culprit's reputation and cleared up enough doubts surrounding Lotta to secure the Not Guilty verdict anyway.

    Case 2: The Rogue Turnabout

    ... OK, full disclosure: I did not finish this episode. I found the first investigation and the first trial day both hideously boring alongside of other issues, and when I checked to see how much more the case had to it, my reaction was something to the tune of, "fuck me, it's a three-day trial!?" I worried that I would end up dropping the game entirely if I kept trying to personally play the rest of this episode, so I instead went to the most recent YouTube playthrough I could find and skimmed over the most critical-looking plot scenes before moving on to Case 3.

    So anyway, in the shortest terms, this case is about Phoenix and Maya defending a "bodyguard" to the recently-deceased Michael Rivales, head of the Rivales crime family. Rivales was brutally murdered up at the top of a skyscraper, and this bodyguard/mob enforcer stands wrongly accused. The actual culprit turns out to be his hippie friend who hired Phoenix to take up the defence - himself a person with a double life as a violent vigilante serial killer dressed in full medieval armour, Sir Gallante. It's not as simple as just proving the vigilante was the culprit, of course - Phoenix also has to avoid making himself the serial killer's next target. Also involved in this case are Detective Gumshoe and new character Detective Mark Watters. Watters is a friendly enough guy until Phoenix accuses him of the murder to buy an extra day during the trial. This move gets him on Mark's shit list for most of the game to follow.

    We also meet Prosecutor Obadiah Williamson in this episode. Williamson is kind of a dick, being a no-nonsense veteran prosecutor who, for reasons not explained until near the end of the game, just kinda doesn't believe Phoenix was really innocent of the evidence forgery in the Gramarye case eight years ago, despite Apollo proving him to be back in 4-4. Speaking of Apollo, he has almost no presence in this game. One non-speaking background cameo and two optional, story-irrelevant scenes in which he speaks but is not seen. That's all he gets.

    For one more point of note, a now-17-year-old Cody Hackins appears as a minor supporting character in this episode.

    Case 3: Turnabout on the Web

    Have you ever felt that what Ace Attorney was really missing was 2009-era Internet memes? No? Huh. Funny, that.

    This case is about Phoenix and Maya defending an airheaded member of a Phoenix Wright fanclub website. Dated memes and jokes about late 2000s Internet culture abound. Cody Hackins makes another appearance.

    So, I kinda hate the first half of this episode. It's pretty slow, though at least not as boring as Case 2 was, and the entire first trial segment is a colossal waste of the characters' and the player's time. This is something I commented on with a certain trial segment in Spirit of Justice as well - making a self-aware joke about how a story segment was a pointless waste of time actually doesn't excuse writing it that way. To give you some insight into what I mean, I'll summarize: Day 1 of Case 3's trial is largely dedicated to cross-examining a young woman who refuses to disclose her name, and who claims to have witnessed the murder and been the one to call the police. Over the course of the trial, she repeatedly changes the details of her story and adapts her "memory" of the event in response to Phoenix pointing out the many inconsistencies that come up, and at the end of the trial day, once Phoenix fully discredits her by proving she couldn't possibly have witnessed what she claims to have seen, she bursts out laughing and admits that literally everything she said was complete bullshit she made up to amuse herself.

    I can only assume the aim here was to make a big joke about her being an Internet troll who does unreasonable things to entertain herself all the time anyway, but this is about 75 minutes of gameplay that achieves nothing of any substance whatsoever. This joke could've worked for one or two cross-examinations going on for maybe ten minutes collectively, but when overused to this kind of degree, it's inexcusable.

    Then there's the second investigation. After a bit of cleanup following the mess that was the trial, we get to the game's tone shift. Cody Hackins, a 17-year-old kid, is murdered inside the police precinct.

    It's at this point that Conflict of Interest changes its mood entirely from a direct imitation of the original trilogy's world and tone (with added graphic violence in the description of the murders) to a much darker feel that places a lot of weight on the feeling of looming danger and evil. I'll talk in greater detail about this point in my closing remarks.

    So Cody gets killed, and tying his murder to the "main" crime of the case becomes an essential part of Phoenix's goal. I've heard a great many complaints about Cody's death feeling like a senseless choice rooted in shock value and aiming mainly just to reinforce the game's intended tone of "this is Ace Attorney but very serious and adult", and it's kinda hard for me to disagree. Of course, this is also the investigation phase in which we meet the person who runs the Phoenix Wright fanclub site, who is in every way the peak dated portrayal of an obese weeb loser living in his mother's basement despite being like forty years old. How's that for a tonal clash?

    You spend a lot of time in this episode staring at the front page of the aforementioned Phoenix Wright fanclub website as well, and trying to chat with users of three kinds: people with plot-relevant information, people there only to be unhelpful or lead into dated Internet culture jokes, or cameos from characters like Wocky. It drags quite a bit.

    In the end, you prove that a CIA operative conducting an investigation into the actions of the case victim was the actual culprit, as a Rivales family mole within the CIA, and you also prove him to be Cody's killer. This later leads into a final twist in the case's post-credits scene, where you hear the head of the Rivales family admit during a private conversation that he actually killed Cody and set the stage for the agent to be accused at the end of the day instead.

    This is a much more minor point now, but it feels very weird to have things like the CIA and a very Sicilian mob-type portrayal of organized crime in Ace Attorney's universe. Maybe it's just the fact that they'd obviously never be written that way in an official game, because Japan lacks anything like the CIA and organized crime takes a very different form there, but this added Western influence baked right into this fangame's story feels odd.

    Case 4: Turnabout Consequences

    OK, we're here. This is the big case practically everyone aware of this fangame knows about. Turnabout Consequences is the culmination of a running subplot across the earlier episodes that I haven't really talked about yet. To explain, in this fangame's universe, the 13 year-old Pearl Fey disappeared five years before the game is yet, three or four years into the seven-year timeskip separating the original trilogy from AJAA. The only clue Phoenix and Maya had to go on was a single brief phone call from an unidentified man involved in Pearl's apparent kidnapping. Maya has spent the last five years desperate to find her missing cousin again. In the two previous episodes, she's made mention of a Fey Clan reunion she's planning and trying to organize, and we finally learn in this case that her real motivation behind that the reunion is Maya's hope that it might somehow bring Pearl back out from wherever it is she's been hidden for the last half-decade.

    It's finally time for the reunion, which is being held at the large estate of Maya's grandmother, Meredith Fey. Meredith is Misty and Morgan's mother, and therefore the former Master of the Kurain Channeling Technique. Phoenix and Maya arrive, greeted by both Bikini and Iris, the latter having been out of prison for some time now, but never having reestablished any sort of close relationship with Phoenix. Once they enter the estate, to their understandable shock, they find Pearl. Now a quiet and reserved but also very sharp-witted 18 year-old, Pearl says very little about her disappearance/kidnapping, but allows Maya her moment of overjoyed relief at finally having found her. Unfortunately, this good turn of events doesn't last long. An unidentified assassin attempts to kill Maya, firing at her with a powerful sniper rifle mounted on an upper floor of the estate. After two misses, Phoenix and Maya have taken shelter inside the nearest available room, but finally, Maya is shot. Taking a chance to see the shooter, Phoenix spots this scene.

    And so the case proper begins with Phoenix defending Iris, who insists she had nothing to do with Maya's attempted murder beyond running to find the spot the shots were coming from and discovering the rifle lying there with no one else around. Maya isn't dead, but she's going to be hospitalized for quite some time. Pearl takes up her place as Phoenix's assistant, and we head off into a long episode spent dredging up more Fey Clan history and drama, eventually uncovering an organized plot by the Rivales family to have Maya assassinated. Her grandmother Meredith is involved, there's another newly-introduced Fey living under an assumed name who factors into the whole mess as well - it's a complex case that I can commend for tackling new additions to the existing Fey Clan lore in ambitious fashion.

    But now is the time to bring up the ending. This is far and away the most-discussed part of not only this episode, but this whole fangame. Phoenix's efforts in the trial uncover the whole conspiracy between Meredith and the Rivales family, eventually proving that Meredith's personal butler was the one who fired the rifle on Maya's position, but we come to a substantial snag once faced with the unavoidable fact that he couldn't have been the one who successfully shot Maya. There had to be someone else firing from another position, and Phoenix comes to the rather horrifying conclusion that it could only have been Pearl Fey. He can't believe it - he doesn't want to believe it. He tries to convince himself he must have missed or misinterpreted some critical piece of information, but no. The only person on Meredith's estate that day who could possibly have been in position to shoot Maya was Pearl, and so Pearl takes to the witness stand, finally ending the long campaign of secrecy she's been maintaining since she first appeared in the case.

    Pearl was never kidnapped at all. When she was thirteen, as she finally came to fully understand just how vile and manipulative her mother really was and just how close she'd come to being used by her mother to facilitate the murder of her beloved cousin, Pearl became so distraught and broken by her experiences that she believed the only possible way she could prevent Maya from being endangered again was to leave, going into hiding for the rest of her life. She's been living with Meredith ever since, hoping that Maya would eventually give up on any idea of finding her. Unfortunately, once she began to hear about Maya's plans for the Fey Clan reunion, she knew that it would never happen. Pearl has been living as a suicidally-depressed shell of the person she used to be, and her first effort to avoid possibly endangering Maya again was an attempt to take her own life. When her suicide attempt failed, she made the decision to appear in front of Maya at the reunion, and the terrible culmination of this began with Maya's attempted assassination. When the sniper began to fire on Maya's position, Pearl ran off into the manor to steal a gun belonging to her grandmother, take position in a concealed hallway near where Maya and Phoenix were hiding, and finally shoot Maya for herself.

    This is... not an easy twist to talk about. I've heard a hundred different criticisms of it, the most vocal of which in recent times has been that it portrays Pearl as suffering from PTSD following her mother's manipulations back during her childhood, and that it implies a person with PTSD is a violent time bomb waiting to be set off and murder others around them. Speaking with the game's writer, I've learned that that isn't at all what was intended, but it can't be ignored that that's simply how this story has come across to people. There are other complaints as well, like players who don't believe that Morgan's controlling nature would still be affecting her daughter so deeply so many years later. I could launch into a long string of criticisms here myself, but I think this is a place where it's best for me to defer to Ropfa (the fangame's writer) directly. You'll see what I mean by that in a bit.

    What I will say here is that I don't like this twist's execution in general. I did already know about it well in advance just because of its sheer notoriety, so any emotional impact it might have otherwise had was pretty well clipped out of the story right away, and all that was left was a plot point that feels like a major mishandling of both Pearl herself and the mental health issues she is depicted as suffering from here. I can also say, however, that I commend the basic choice to do something so bold and interesting with Pearl, especially compared to her canonical post-timeskip appearances in DD and SoJ, where she's basically still a 9 year-old in appearance and behaviour.

    The last thing I need to bring up here is Prosecutor Williamson. When it comes down to the question of proving Pearl's motive as the culprit in this case, you the player are actually presented with a choice to do so or not, and the full extent of Pearl's reasons for doing all she did will only be revealed if you choose to pursue her. If you decline, Pearl will not be exposed as the shooter who tried to kill Maya, and Iris will remain under suspicion as she is sent off for a retrial at a later date. If you did prove the full truth, Williamson will completely change his tone, having first assumed Pearl was your everyday murderer disguised as an innocent girl, only to now find out in full what a horribly pitiable situation she's been in for five long years, and he will promise to do all he can to minimize her eventual sentence and ensure she receives the help she needs. If you refused to go on accusing her, Williamson will instead become even more bitter and vindictive toward Phoenix than he already was, feeling that his distrust toward Phoenix has been validated. Most interestingly, there are actually two different versions of Case 5 afterward, dependent upon your choice at the eleventh hour of Case 4.

    Case 5: Turnabout Into the Unknown

    So Case 5 hits upon a problem pretty much instantly, and it's one that I like to call "Quercus Alba Disease". You remember the issue with the last three hours of Ace Attorney Investigations, when the game's entire main plot and emotional climax had resoundingly ended with the defeat of Shih-na, only for the game to continue going on for another three hours afterward as you dealt with a much less interesting villain only just introduced right in that episode? Conflict of Interest has that same problem, but extended to the entire runtime of its final case. I did not care a whit about what was happening as this episode got going. The whole emotional climax of the game's story was over already, and now I was trudging through an even longer episode spent on cleaning up the remaining threat posed by the Rivales family, a villainous organization feeling very much like the smuggling ring of Investigations. This is also where the game's supporting characters really start dropping like flies - several more characters established across this game are killed off, and the case escalates more every time, but I just didn't care no matter how many more bodies piled up. This case has almost no likeable characters in it beyond Phoenix himself, Trucy (who plays the assistant for most of it), and Maya (who returns to join the co-council role near the end). Everyone else is either an unpleasant asshole, dead, or in prison.

    So anyway, let's get to the special parts of this episode. There's a flashback trial, which is broken up into two separate phases. The player takes on the role of a five-years-younger Prosecutor Williamson as he faces off against Kristoph Gavin, who is defending a member of the Rivales family who later went on to become the head of the organization after the events of Case 2. This means, of course, that Kristoph gets him off the hook for the murder on trial despite the player's efforts, using forged evidence. Kristoph also indicts a lovely, harmless diner owner in the process, causing him to wrongfully go to prison for murder. This incident was the basis for Williamson's resentment of Phoenix, as he knew him to be a friend of Kristoph's and to have been exposed as an evidence forger himself just a few years earlier. This spun into a long-standing belief of Williamson's that Phoenix was behind Pearl's kidnapping as well.

    There's also a late investigation segment in which we break away from Phoenix entirely and play as Trucy instead. She's stolen Apollo's bracelet, and can use it to Perceive in just the same way that he can; something she discovered by accident on a past occasion that saw her "borrow" his bracelet. This segment is the best showing Trucy gets in this game, finally getting some more detailed characterization for a while that I'll say does a much better job of handling her than DD or even SoJ ever did. It's unfortunate that Apollo's near-complete absence from the game still means that their relationship gets no focus at all, though. The last thing to mention here is that Trucy's small selection of voice clips in this case were provided by voice actress Kira Buckland, who's a longtime Ace Attorney fan and who was actually officially cast to voice Trucy in SoJ just a little while later on!

    I do not find this game's final villain interesting.

    Closing Thoughts

    This post might have originally ended up much longer, but shortly after I finished playing Conflict of Interest, I actually got in contact with Ropfa, the person who wrote the game, and I asked several questions that gave me a very different read on quite a number of things in it. For that reason, I'm going to defer to /u/ropfa when it comes to certain areas I considered discussing.

    I obviously can't fairly compare this game's cases or the game as a cohesive whole to the official ones, so I'll try and be as fair as I can about my views here. I was not particularly impressed by this game, at least as far as the characters, narrative, or presentation. I can admire the ambition in making a full-length game with a platform as limited as PyWright, though, and I applaud Ropfa and the rest involved for actually managing to pull it off.

    Case 1 I found alright, if not anything really special. Case 2 I found hideously boring to the point that I was afraid persisting in playing it would cause me to lose interest in the game as a whole. Case 3 was a bit of an improvement, but still impaired by gameplay and writing made to waste time without getting anywhere consequential, and being loaded down with dated Internet humor. Case 4 was honestly fairly good until it suddenly wasn't right at the end with its final twist. Case 5 afterward was just a slog to get through, doing a good job of bringing the whole game's overarching story together but majorly suffering from being such a long, drawn-out episode set firmly after the game's emotional climax.

    Many of the characters felt flat, annoying, or just plain forgettable. There were some alright designs among them, but you can definitely see the game's long run of development in play with how inconsistent the quality of their sprites and animations can be.

    The story and presentation overall feel very much like a mid-2000s "dark" fanfic in a lot of places, with excessive description of violence and an abundance of incredibly vile characters with no real humanizing traits to speak of at all.

    As for the music, it was a very inconsistent mashup of different styles, drawing tracks from different games all over the series with little to no cohesive style, tracks from other games with wildly varied styles, and some stuff that just plain didn't fit at all, like this classic arrangement of Objection 2001 being the game's primary Objection theme. It's a great arrangement, yes, but boy, does it clash horribly next to a bunch of DS music. I actually modded it out myself after a little while, replacing it with this SiIvaGunner track, which is an arrangement of the Marvel vs. Capcom version of Objection 2001 made to sound like the DS original.

    I can recommend Conflict of Interest if you're looking to try a big fan project set post-timeskip. A strength I can definitely say it has over DD and SoJ is actually feeling like it connects meaningfully with past continuity, even if I'm disappointed by how virtually all of its story connections are with the original trilogy, and almost nothing about it ties in with AJAA despite it being ostensibly a sequel to that game.

    submitted by /u/JC-DisregardMe
    [link] [comments]

    Hi, I have finished the Ace Attorney Trilogy and The Great Ace Attorney Chronicles.

    Posted: 03 Sep 2021 07:35 PM PDT

    Any tips on what game I should try next? Apollo Justice seems to have a bad rep, so... (I have a switch and 3DS)

    I like the investigations as much as the trial part equally. What I especially like abt TGAA is the characters and the overarching plot. It helps that it has an awesome soundtrack and visuals too. I feel none can top TGAA yet. But if there are any other AA games that can come close, I want to try it.

    Thanks in advance!

    submitted by /u/stardust331
    [link] [comments]

    Who do you think is the most attractive male character and female character?

    Posted: 03 Sep 2021 12:40 PM PDT

    Male: Phoenix

    Female: Maya

    Those are my answers.

    submitted by /u/Illustrious_Key_7072
    [link] [comments]

    Just a quick sketch I did of my fav prosecutor!

    Posted: 03 Sep 2021 08:44 PM PDT

    Question about 4-4

    Posted: 03 Sep 2021 04:07 PM PDT

    Was Kristoph found guilty of Drew Misham's murder? I always thought that, even if Vera was found innocent, Kristoph's guilt couldn't be proven. According to Phoenix, "the jurors had to decide whether Vera was guilty, or whether she was innocent and it was actually someone else". However, they didn't say anything about accusing someone else, only about deciding on Vera's innocence.

    So then, was Kristoph sent to prison again and his condition remained the same as in 4-1? What do you think about this?

    submitted by /u/GarouAPM
    [link] [comments]

    If Phoenix died in a case, how do you think Maya would handle the idea of channeling him, considering how we've seen her handle channeling Mia and the time between these events?

    Posted: 03 Sep 2021 06:24 PM PDT

    No comments:

    Post a Comment