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    Monday, August 24, 2020

    Ace Attorney Behold, my Phoenix Wright cosplay!

    Ace Attorney Behold, my Phoenix Wright cosplay!


    Behold, my Phoenix Wright cosplay!

    Posted: 23 Aug 2020 12:36 PM PDT

    a distressed feenie and a stupid rendition of the same drawing

    Posted: 23 Aug 2020 03:26 PM PDT

    Franziska!

    Posted: 23 Aug 2020 08:00 PM PDT

    I am already in love with this Game

    Posted: 23 Aug 2020 02:17 AM PDT

    I would die for her (original fanart)

    Posted: 23 Aug 2020 08:05 AM PDT

    p e r c e i v e

    Posted: 23 Aug 2020 03:42 PM PDT

    Friendly reminder that these two share the same VA

    Posted: 23 Aug 2020 09:39 PM PDT

    Am I the only one that found Rise From the Ashes a lot more confusing and convoluted then the other cases in the first Ace Attorney?

    Posted: 23 Aug 2020 02:09 PM PDT

    I felt a lot less satisfied with how I was doing figuring out the case. Idk maybe I just got stupider

    submitted by /u/UntouchableTurtle
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    pheonix wright violates the geneva convention

    Posted: 23 Aug 2020 04:44 AM PDT

    Finished Spirit of justice

    Posted: 23 Aug 2020 02:54 PM PDT

    10/10, 2nd best AA game, Dhurke. That's the post 👍

    submitted by /u/AfroZoldyck
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    Phoenix Wright = Franziska von Karma

    Posted: 23 Aug 2020 09:52 AM PDT

    Ace Attorney PvP pt5

    Posted: 23 Aug 2020 09:09 PM PDT

    Should I double dip and get the trilogy on switch?

    Posted: 24 Aug 2020 12:19 AM PDT

    I've been getting the urge to replay the original trilogy, which I already own and have played on 3ds. But I've been thinking of buying it on switch to mix things up a bit. The thing is though, $30 for a trilogy of games I've already played before is kinda hefty for me so I'd rather wait for a sale, but a part of me just wants to bite the bullet. Still kicking myself after missing out on getting it in july while it was still on sale. Should I wait for another sale or just get it right now? Or should I not even bother?

    submitted by /u/azulithe
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    How many times have you replayed the AA series?

    Posted: 23 Aug 2020 09:54 AM PDT

    Hi all,

    New to r/AceAttorney :)

    I think the last time I played the first AA game was like over 10 years ago and I feel it's now time to revisit the series!

    How many times has everyone here replayed the series?

    submitted by /u/roulette_jay
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    I feel like Farewell, My Turnabout should've been the Trilogy's final case

    Posted: 23 Aug 2020 02:44 PM PDT

    Probably a popular opinion

    Turnabout Sisters should've been final case, game 1 to make Mia's death a lot more emotionally impactful. JFA could've had Manfred Von Karma as a prosecutor all game rather than good ol' Franny, until Turnabout Goodbyes which should replace FMT.

    I feel like the shock factor of Edgworth's faked death would've been greater if it revealed that not only was he back but he was also a defendant. There would also be a lot of buildup.

    This leads me into T&T. In T&T, Franziska would be the main prosecutor, until Case 5 which would've been Farewell, My Turnabout.

    I wrote like 5 different scrap paragraphs explaining where Bridge to the Turnabout goes but I deleted them all. I got no explanation for it. Some thoughts were

    spin off make it in the dark age trilogy etc

    submitted by /u/LMWJ6776
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    How many games are there and which ones should I play?

    Posted: 23 Aug 2020 11:56 AM PDT

    So I'm pretty new to Ace Attorney and I wanted so ask how many games and in what order there are and which are the ones worth playing? I've already played 'Phoenix Wright: Ace Attorney' and I really enjoyed it. But now I don't really know what to play next..

    submitted by /u/LeSo02
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    A Cast in Review - Trials & Tribulations

    Posted: 23 Aug 2020 01:12 AM PDT

    Let's get into the third game, hell yeah

    I replayed Trials & Tribulations very recently (finishing DGS got me into a major series-replay mood), and was reminded repeatedly throughout of why it's still got the top spot in my rankings for Ace Attorney games. Check out my cast-review posts for the previous games, if you haven't seen them!

    Otherwise, let's get into it!

    MIA FEY

    Being the first player character in this game, Mia's knocked Phoenix out of the top-billing spot for this post. Appropriate, too, considering that this is her best appearance by a margin so wide it warrants its own zipcode.

    No longer just the big-sister type and cool-headed mentor, we get to see Mia as a nervous rookie, a woman sinking to her lowest point following the abrupt end of her first trial, and finally as a stone-faced badass practically spitting in Dahlia's face and outlining what a failure her cousin turned out to be.

    I don't love the way her relationship with Diego was brushed over with so little detail. It isn't really terrible, and it doesn't actively damage her character, but it could've been a lot better. The way the game presents it, she shows almost none of her side to their relationship before or after they began dating, which can make Godot come across like he was obsessed with a relationship that players could miss entirely.

    Still, Mia rocks in this game. As much as I would like to see just one more channelling from her in the modern era of the games, so she can see how far her protégé has come, Trials & Tribulations also makes a perfect send-off for her.

    PHOENIX WRIGHT

    While this game doesn't give Phoenix any life-changing development like 2-4 did, I think his characterization here is excellent all the same. We get to see the depth of his relationships with Mia, Maya, Pearl, and Edgeworth in better detail here than in any other game, as well as some sides to him that hadn't appeared before. His past with Dahlia hangs over him like a black cloud and leaves him with a lasting sense of heartache that doesn't fully go away until the very end of the story, and yet it also proves to be a key part in what drives him to finish the job in driving his ex-girlfriend's vengeful spirit out of Maya's body for good. That conflict is really much more Mia's thing, though.

    We also get to see Phoenix demonstrating more guile than usual in this game, in moments like his outwitting of Furio Tigre. A bit of moral ambiguity makes him interesting when he's spent most of the series as the time-and-again hero up to this point.

    MARVIN GROSSBERG

    Same model of Grossberg, but in red. Now includes copious discussion of hemorrhoids!

    Grossberg had to be a capable mentor on some level to push Mia to eventual success in her career. Sure, Diego was around and involved too, but not for as long. The story here doesn't touch upon his regrets regarding the Fey family, but I suppose that's not important to this case anyway. He knows what Mia is here for, and really does contribute meaningful help, rather than just being an exposition machine like in the first game.

    DOUG SWALLOW

    Dead, stuck-up British wannabe? Like most victims, he gets very little character even post-mortem. He's got enough sense to be one of precious few people to realize what a snake Dahlia really is, at least. Am I to assume that it actually was Dahlia herself dating him, then, and not Iris? I guess it would make sense, seeing as she only started a relationship with him to buy herself a chance to steal poison.

    DAHLIA HAWTHORNE

    Vile. Top-notch villain, and a truly despicable person in direct correlation.

    Dahlia is a poison, making her favoured murder method quite apt. Everything she touches dies with her, and she is the root cause of every one of her own failures, no matter how hard she tries to deny it. There's an observable decay in her motives throughout the chronological order of the cases, too. She starts as a sociopathic teenager staging a fake kidnapping to make off with the ransom for herself, gladly letting her "boyfriend" of the time go to prison for her assumed murder. After that, she's a student trying to tie up loose ends left behind by her imperfect handling of the first scheme. These first two schemes go mostly as planned, but Dahlia makes enough mistakes to ensure she never gets away as cleanly as she'd like. Next, she poisons Diego and uses Phoenix as a convenient patsy to hide the evidence of her crime, which is ultimately what causes everything to collapse for her. Mia returns with a righteous aim to take her down for good, and Dahlia is finally out of luck, imprisoned for Doug Swallow's murder. All of this happened, of course, because she gave the game away by making Doug suspicious of her during their relationship. Finally, from beyond the grave, Dahlia's only motivation is to kill Maya as a means of striking back against Mia. From a wannabe mastermind to just the same kind of petty monster as her hated mother, and after it all, she's humiliated and defeated once again, getting none of what she wants.

    Bridge to the Turnabout is a rare example of an Ace Attorney case that gains a lot on a replay. Knowing that the "Iris" you interact with for most of the case's second half is really Dahlia in disguise paints a very interesting picture of the way she views her twin sister. As "Iris", she talks of "her" betrayal of her sister, and how Dahlia "always does the right thing", making it more than clear that she views Iris as weak and obtrusive, while being a mildly useful tool at best. She makes more than one remark purely out of a petty desire to hurt Phoenix, as well.

    Something interesting to note, that I'd forgotten - Dahlia says late in the case that she actually personally convinced her father to abandon Iris at Hazakura Temple.

    WINSTON PAYNE

    The Payne finally becomes a character of his own here in 3-1. Sporting a pompadour better than any 49 year-old man ought to be able to, Payne against all odds manages to prove that he really was a threat in the courtroom, once upon a time. Sure, most of the heavy lifting in his case is done by Dahlia, but to Payne's credit, he puts up a considerably better fight here than in 1-1 or 2-1, actually getting Mia nervous here and there, and she's already faced and very nearly defeated Edgeworth at this point.

    Doug Swallow's murder is nothing compared to the crime that is the loss of that pompadour, I really mean it.

    At least The Payne proves himself by beating Phoenix in court. You got one, buddy. ... Hold on, I'm getting a message about something.

    THE JUDGE

    Like in Justice For All, this game really just sees the Judge refine his technique as an eccentric, goofy old man who appears as timeless as the courthouse itself. He doesn't let himself be cowed by Godot as easily as with Franziska, and he gets both hilarious moments and moments of genuine wisdom in this game. My favourite is this one:

    Judge: ... Well, Mr. Wright? It seems to make sense to me...

    Phoenix: (It sounds like a reasonable deduction, but I still kinda wonder...)

    Phoenix: I'm sorry to say this... but that interpretation would create an enormous contradiction!

    Judge: That makes sense. After all, my deductions are almost certainly never correct.

    He's still as capable as ever (despite his terrified reactions to Furio Tigre), always wants to see the truth come to light, and is even capable of a meaningful speech on the purpose of the court here and there.

    MAYA FEY

    Poor, poor Maya. The Fey trauma train will not be stopped.

    Maya's character doesn't go particularly far in this game until Case 5, and even then, she spends most of that case off-screen, but against all odds, the case still proves to be a strong showing for her that puts her inner strength on full display, detailing at length why and how she always seems to bounce back from the horrible trauma her family's history forces her to endure.

    Take note of how she addresses herself when she begins her testimony in the last trial segment of Case 5. Not "spirit medium", not even "acolyte", but "assistant manager at the Wright & Co. Law Offices". She wants absolutely nothing to do with the Fey Clan anymore, with every ounce of trust she had in her family save for Pearl and Mia destroyed.

    I need to just say that having Maya act as the final witness in the original trilogy was a stroke of brilliance. A huge portion of the trilogy's narrative was built around her relationship with Phoenix, and I don't think there could've been any better way to close it off. These two have stuck together through unimaginable trauma and strain, only ever ending up closer for it with time. Phoenix and Maya have, hands down, my favourite opposite-sex friendship in all of fiction.

    Finally seeing in full that the reason behind her bright smiles and cheerful remarks even in the face of soul-crushing adversity is her desire to shield those close to her from seeing what she views as her own weakness puts every traumatic event in her past into a different light, and I just love how it all comes together in the end.

    Despite her massive self-esteem issues, Maya always tries to see the best in others, from her aunt Morgan's efforts to frame her for a murder a year prior, to her unflinching desperation to argue in Godot's favour in her final cross-examinations. It's crushingly sad to see her arguments slowly fold under the combined counterpoints put forth by both her closest friend and her apparent saviour, and my only real criticism here is that she didn't get a fresh set of sprites to show the utter exhaustion weighing on her. Reverting to her usual topknot-and-training-robes look right after the immediate aftermath of Dahlia's exorcism is about the only flaw I see in the last of the case's finale.

    PEARL FEY

    This poor kid. Much like her beloved cousin, Pearl always wants to believe the best of the people she loves, even when it's her black-hearted monster of a mother deliberately manipulating her trusting nature to turn her into a weapon. No kid should have to go through even a fraction of what Pearl does in this game.

    Still, Pearl exhibits incredible strength for someone so young and in such a difficult, strained position. She always tries her best to do what she believes with all her heart is right, and gives her best effort not to appear weak or broken in front of others, even if her age makes her much less skilled at doing so than Maya.

    RON DELITE

    I really like Ron, honestly. The fact that he does turn out to genuinely be a criminal and faces no repercussions for it whatsoever is a little annoying, sure, but that's already been true of plenty of less sympathetic characters in the previous games before.

    I find Ron endearing, his trailling-off gimmick funny, and his flamboyant persona as Mask☆DeMasque a particularly fun contrast. Where does he find the confidence? Is it all just stashed away inside the costume?

    And to Ron's credit, he's not stupid. He tries so hard to confess to the Urn theft for what turns out to be exactly the same reason that Atmey does so, and even matches Atmey's double-jeopardy ploy at the case's end.

    Mask☆DeMasque's theme music is great, as well.

    DESIRÉE DELITE

    Like Desirée, too. She's set up very deliberately to seem like she's just a gold-digger married to Ron's money, and also a potential suspect, but in the end, she's a very strong-willed, committed wife who won't let anything happen to her beloved husband if she can help it. Maybe it's not entirely legal, but she does her part to help out in the investigation more than most witnesses in the series ever have.

    One can only imagine how much of a turn-on it is for a thrill-seeker like her to realize her husband really is the theatrical phantom thief himself.

    KANE BULLARD

    Dead. A jerk? Not much to say here. I guess he was at least clever enough to manage blackmail over Atmey.

    DICK GUMSHOE

    Gumshoe gets a strong showing again, even if he still doesn't develop particularly deeply. Still the same good-natured goof, and still showing the same refusal to give up in the face of trouble. He even saves Phoenix from a beatdown in Case 3, preventing Tigre from destroying critical evidence! He's put through the usual wringer, of course, with Maggey's harsh response to his actions in Case 3, and his continual abuse at Franziska's hands in Case 5. Phoenix and Maya show more appreciation for the big guy in this game than in most others, though, which is nice.

    LARRY BUTZ

    Larry is an odd case, in this game. Case 2 doesn't give him an especially great showing, being the case to kick-start what would become a long, wearying run of Flanderization for him. He acts obnoxiously desperate to try and catch Desirée's attention despite being perfectly aware that she's married (while also trying to tell Phoenix off for what he perceives as Nick flirting with her as well), and is generally a useless tool throughout the case, but then his appearance in Case 5 gives him back some of the humanizing traits he had in the first game. Sure, he's unequivocally terrible at trying to express his feelings toward Iris (though he somehow succeeds in inadvertently convincing her that he's an honest, hard-working, and upstanding person, much to Edgeworth's hilarious bafflement), but aside from some ego-driven Psycholocks and a testimony that proves to be as incomprehensible and yet utterly pivotal in solving the mystery as you'd expect from Larry, I think he honestly gets a pretty good showing here on average. He's able to put his childish behaviours aside to give Pearl some badly-needed emotional support in his own bumbling manner, and by the case's end, he has only altruistic motivations for continuing to pursue art now that it's become his inspiration.

    ... Sadly, the Investigations games and Turnabout Time Traveller would go on to drain away any and all positive traits remaining in Larry, but we don't have to worry about that for now.

    WENDY OLDBAG

    She shows up in the ending, she counts. And really - she brought macadamia nuts for everyone, and no one is even around to share them. The nerve of these young people, honestly.

    ADRIAN ANDREWS

    It's good to see Adrian again, free of the trauma and betrayals that made her such a broken woman back in 2-4. It seems that Franziska's influence and friendship have helped her a lot, and in a much healthier way than her past efforts to emulate Celeste Inpax's mannerisms. She's no doubt been a positive influence on Franziska, as well. Of course, she's not without her own new difficulties, her evident clumsiness causing her no shortage of stress in her new job at a high-end department store, but even her lowest moments in 3-2 are far, far better than the depths she was lost to in her first appearance.

    LUKE ATMEY

    I didn't particularly care for Luke Atmey the first time I played Trials & Tribulations. I saw him as a decent villain behind a very clever scheme. Aiming a little above his pay grade, basically.

    This was the case until the English dubbed second season of the anime aired. If you haven't yet seen the anime's version of The Stolen Turnabout, I recommend that you change that at your earliest convenience. For now, though, take this sample of Ian Sinclair's utterly stellar performance as Detective Atmey himself.

    At that point, I gained an entirely new appreciation for what an over-the-top lunatic Atmey is, on top of being one of the cleverest villains we've seen in this series. Replaying the case for myself not too long ago was a great time, and gave me more than enough reason to push the Ace Detective up a notch in my personal character rankings.

    Another with great theme music.

    GODOT

    Ahh, Godot, you bastard. A deeply interesting anti-villain, this one. Diego Armando was clearly an entirely different person from the man he became after his coma, and one who had a profound effect on Mia, at that. Once he puts on both his figurative and literal masks, however, things change for the worse.

    The coffee maniac is honestly a pretty terrible prosecutor. His cases are mainly built on the extreme efforts the true culprits went to in order to conceal their crimes, and just about all of his counterarguments boil down to "OK, sure, Trite - your theory explains literally everything about the case, and the witness flipped their shit the moment you said it, but uhh where's your proof idiot". Almost like his only experience with prosecutors came from the other side of the courtroom or something, huh?

    Godot's deep-seated self-loathing is the ultimate reason for just about everything he does. He hates himself, and deep down, he knows that if he's to blame anyone at all for his situation, it ought to either be Dahlia or himself, but for one reason or another, be it ego or otherwise, he just can't accept that. He needs someone else to blame, and he casts it all onto Phoenix. Phoenix was the one Dahlia used to hide the poison that put him into his coma. Phoenix was the one who could've prevented Mia's murder. He's to blame, rather than the man who personally killed Mia. His own moment of carelessness when questioning Dahlia cost him everything he had but his life, and he just can't take that.

    Again, like I mentioned in Mia's section, I wish that more had been done to show his relationship with her. The anime touches on it a bit more in its adaptation of the last trial segment, but there could've been so much more to it. The whole thing seems like an unfortunate victim of the first game's writing style, from back when Takumi had no idea of whether or not it would be successful enough to warrant sequels. This meant, of course, that absolutely nothing in games one or two pointed to Diego's mere existence, much less his evident influence on Mia.

    The cracks in Godot's armour start to show for real in the final trial, when it starts to become clear that he is actively trying to steer the trial toward his own indictment. On some subconscious level, he wants Phoenix to prove him wrong and dispel his claims that he's unworthy to be Mia's successor. At the same time, of course, he's still fighting to validate his misplaced hatred toward Mia's protégé.

    His hero complex is the other key component to what drives him in all he does in this story. When he caught wind of Morgan's scheme to kill Maya, Godot could have simply destroyed the letter Morgan had written to Pearl and potentially prevented the entire plan from ever coming to pass in the first place. He could have told Misty to go to Maya directly and warn her of what her aunt was planning. Instead of taking either of these routes, however, or any other that would cut the head off of Morgan's plan right from the start, he chooses to let the plan play out, taking a passive role from the sidelines that allows it to progress until the precise moment that he can step in and cast himself as the hero, deluding himself into believing that this will redeem his failure to "protect" Mia.

    Godot is a deeply tragic character, but I appreciate even more on a replay how the game allows the player to choose for themselves whether or not he deserves sympathy. Maya certainly sympathizes with him, wanting to believe that he acted out of a desire to protect her for her late sister's sake, but Godot himself argues that there's no way to know that for sure. He says himself that he has no idea what was going through his mind when he "killed" Dahlia, despite having known that the person he would be killing would in all probability be Misty Fey herself, or, if things had really gone south, even poor Pearl.

    At the end of all of this, "Godot" is dead, and we see one final conversation between Phoenix Wright and Diego Armando, the latter's text boxes even reverting to his true name to reflect the death of his prosecutor persona.

    MAGGEY BYRDE

    This is a weird showing for Maggey, like with Larry. At points she's good, and at other points she's unreasonable and annoying. It's obvious at a glance that Detective Gumshoe is incredibly uncomfortable with having to testify against her after fighting to secure an appeal for her case, and yet this case needlessly includes a downright mean-spirited subplot with Maggey acting outraged and resentful toward him for doing what is required of his job, seemingly only to kick the detective while he's down.

    Otherwise, though, I still like Maggey on a basic level for the same overall reasons outlined in my Justice For All post.

    GLEN ELG

    haha alliteration crippling gambling debt

    JEAN ARMSTRONG

    This character really wouldn't fly in a game made today, would he? I appreciate Janet Hsu's remarks on the challenges of localizing a character like Armstrong. Give them a read, if you're interested. Honestly, I just find him to be an unfortunate damper on the case due to the obvious and major differences in societal standards for LGBT+ characters in media today compared to the mid-2000s.

    Putting that whole section aside though, Armstrong's just not especially likeable, is he? Fairly friendly, but also a selfish thief whose financial troubles are very much his own doing, and if not for a timely appearance by Gumshoe, he would've played a major part in rendering Maggey's case completely hopeless on Furio Tigre's orders. Still presenting critical evidence to the people it incriminates, huh, Nick?

    VICTOR KUDO

    At least a little more depth than you'd expect from a character of his archetype. Grumpiness and shoulder strap-related perversions aside, Kudo really isn't a bad guy. He's been left behind by the world he lives in, his family mostly treats him like a nuisance, and the cover-up for the crime leaves him so thoroughly duped that even his most honest efforts to provide truthful testimony make him look like a doddering old fool.

    LISA BASIL

    Sorry, who?

    Boy, is she forgettable. One Psyche-Lock segment is the only thing sparing her from complete irrelevance. Neat character design, at least.

    VIOLA CADAVERINI

    Another without all that much to her. Like Victor Kudo, Viola's really not a particularly bad person. She's been tricked into believing that Tigre's affection toward her is genuine, and she badly wants to believe that it is, even going as far as to take part in his scheme to frame Maggey, only for harsh truth to force that belief away from her and leave her disgusted and regretful.

    FURIO TIGRE

    I like his presentation. The idea that he could somehow pull of an impression of Phoenix Wright that would convince an entire court full of people who had met the real thing before despite making only the minimum possible effort is hilarious, if a bit of a stretch even for this series. He's not on Atmey's level of cleverness, and while his defeat comes about in similar fashion, with Phoenix managing to dupe him into incriminating himself with a well-placed lie in the absence of hard evidence, Tigre's example makes him seem quite a bit dumber.

    Great theme music, too. This game's character-specific music tracks are pretty much all top-notch, actually.

    TERRY FAWLES

    Man, things are seriously messed up for Terry. By all appearances, he has some unspecified developmental disability to begin with, creating a situation directly flipped from what would normally be expected when he ends up in a "romantic" relationship with the teenaged Dahlia. If anything, she's clearly the one taking advantage of him, from his overly-trusting nature to his extremely naïve perception of love.

    Some people have contested this outlook on Terry using the fact that he was acting as Dahlia's "tutor" when they met. What exactly he was teaching her is never specified, and I put forth the additional point of speculation that Dahlia may very well have chosen him specifically as a tutor for her father to hire, seeing a particularly easy target. Next to nothing indicates that Mr. Hawthorne was a particularly attentive or concerned parent, which I think supports that claim pretty well.

    In any case, Terry's death on the witness is a tragedy that closes out one of my favourite cases in the series in an agonizingly unfair manner, perfectly cementing the animosity between Mia and Dahlia in the years to follow. The entire climax to this trial is my favourite part of the game.

    VALERIE HAWTHORNE

    Dead, and morally-questionable, but certainly a damn sight better than her step-sister. Valerie was capable of remorse after effectively destroying Terry's life. Dahlia obviously wasn't.

    THE (BR)OTHER JUDGE

    (Yes, I know he appeared in Case 2 first, shut up)

    The other, comparably bearded Judge is a fun contrast to his brother. He takes far less nonsensical shit from others in the courtroom, and while this is good sometimes, like when he tries to have Franziska's whip confiscated, it also creates problems for both sides of the court at times, whenever he gets tired of the current trial and decides to just move on with his verdict. In a rather strange contrast with himself, meanwhile, he's known to criticize his older brother for not studying up on the subjects of his cases well enough in advance.

    ... Now, for the important part - why is he stereotypically Canadian when his brother isn't? Did they grow up separately, with only him in Canada? Are they both Canadian, with only the younger of the two continuing to embrace his birth country's identity? What is Ace Attorney's version of Canada like, anyway? Get me that in AA7.

    MISTY FEY

    So, so many bad parents in this series. To Misty's credit, she loves her daughters and does show the initiative to protect Maya when presented with the opportunity, but she also takes a passive, distant enough approach that Maya ends up in extreme danger anyway, and the effort costs Misty her life. Letting Godot call the shots in their effort to combat Morgan's scheme was quite a mistake on her part. And speaking of...

    MORGAN FEY

    This woman can rot. Without even making an in-person appearance this time around, Morgan proves to be every bit the selfish monster that the worst interpretations of her 2-2 appearance would suggest. Using Pearl as nothing more than a proxy, she wants to kill Maya and put an end to her sister's side of the Fey family line, every step of her plan motivated solely by the resentment she was never mature enough to get past following her loss of the Master's position.

    It certainly wasn't Morgan's fault that she was born without the spiritual powers necessary to become the Master of Kurain, but it also wasn't Misty's fault, and yet Morgan spends effectively her entire life with that same boiling sense of resentment toward her sister up to the end.

    BIKINI

    Flighty, well-meaning, and overall fairly likeable. Her personality makes for some nice moments of levity as well, particularly when she's chatting with the increasingly-irritated Edgeworth.

    MILES EDGEWORTH

    Ahh, the culmination of a three-game character arc. 3-5 Edgeworth is my favourite version of him. Gone is the shrewd, emotionally-stunted disciple of Manfred von Karma, replaced by a changed man whose motivation in life and work is to uncover the truth of every case put before him, no matter the odds. He's matured far more than Franziska seems willing to, shelving the pride he once treated with such importance, while Franziska simply won't allow herself to do the same.

    ... Of course, I can present all of this puffed-up talk about his changes in morals, but what I really love is how the playable version of Edgeworth in the case's first half so quickly proves himself to be a vendor of sarcasm so scathing it would take the paint off a wall. His exhausted, "are you fucking joking" responses to the madness he lets himself be roped into once Larry convinces him to return to America and help Phoenix out are an absolute delight. At first, he tries to brush off Larry's concerns over the phone completely, but once the Butz convinces him that Phoenix is dying, he lets himself be dragged into the events with palpable regret that once more reminds me of how frustrating I find his sudden drop-off in character depth in the Investigations games. A topic for another time, of course.

    I've spoken plenty about Edgeworth's poor people skills. They're still present here, but he shows clear growth in moments like his conversation with Iris in the detention centre, telling her that he will defend her to the last word on the one condition that she confess the truth about her past to Phoenix once everything is done. He might not be in any way the right person to handle the issue himself, but Edgeworth can tell that his old friend is in serious pain due to something between him and Iris in the past, and he isn't about to ignore it.

    (EDIT: 3-4 Edgeworth is tackled in a comment below!)

    FRANZISKA VON KARMA

    Much better here. She hasn't done an about-face and dropped her aggressive, spiteful personality altogether, but between her interactions with Phoenix leaning much closer to cordial, and her moments of brief weakness like when she's harshly rebuked by Pearl, and shown to be noticeably affected by the exchange, Franziska takes a good step away from being as dull and frustrating as she was in her debut. She still needs a lot more to reach Edgeworth's level of character writing quality, but this is a great start for her.

    Her jealousy toward Edgeworth specifically is much more focused in 3-5, which lets her ease off from acting quite so horrible toward Phoenix, and she even puts it upon herself to help with the task of breaking open the Sacred Cavern when she believes that Maya's life will be in danger otherwise, knowing this will throw away her chance to prove herself in court. Sure, she's not doing it out of altruism, but it's still a net positive for her behaviour. Like I mentioned above, you figure this had anything to do with her becoming friends with Adrian?

    IRIS

    Oh, Sister Iris. You bland, bland character, you.

    I carefully examined every last moment of screentime Iris has throughout my recent replay of Bridge to the Turnabout. I thought her motives through, I considered the way other characters talk about her, and I kept notes to organize my thoughts for this post.

    There's next to nothing there.

    I know Iris has her fans. I respect that. People have plenty of legitimate reasons to like her. I won't ever try and tell them they're wrong for liking her, or for drawing more depth from her character than I can.

    But she's just so empty. Iris is barely even in the case, appearing on-and-off throughout the first half, and then spending most of the second offscreen and being impersonated by Dahlia. As I mentioned in Dahlia's section way back up near the top, this section of the case does offer some interesting insight into the way she views Iris, but let me tell you - it doesn't do Iris any favours. Her defining traits have always been and remain "she's very nice", "she loves Phoenix", and "she helps her sister with damn near every crime she's asked to".

    Iris is weak. Her willful negligence allows Dahlia's worst excesses to continue over the years, and in spite of her single detailed effort to resist one of her sister's plots, she is ineffectual at best. Phoenix only survived Dahlia's efforts to get rid of him by blind luck, and no matter what - no matter how many countless lives Dahlia destroys, Iris still fucking feels sorry for her. Right to the game's ending, she insists that her sister was a good person deep down, and one who couldn't be blamed for her actions. Iris is too weak to break away from the influence of Dahlia's stronger personality even months after her sister's death, and her inaction only ever allows things to become worse. She blames not Dahlia, but herself for Valerie's murder, saying that it was because she backed out of their plan that things turned out the way they did, and not because of what a monster Dahlia was.

    There's one thing in particular that I want to attack here: when Iris talks to Phoenix about Dahlia's efforts to poison him in their university days, she says that it was the first time Dahlia ever kept her in the dark about a plan of hers. Consider what that means for a moment. Dahlia poisoning Diego Armando? Iris knew about that in advance. What did she do? I don't think I really need to tell you that the answer is "nothing".

    I don't miss Iris. I never will. I consider her final scene, in the game's end credits, to be a damn near laughable attempt to play up the hope that she might rekindle her relationship with Phoenix after her inaction caused him trauma after trauma.

    (Aaand that about covers it. I love Trials & Tribulations. I'm up late getting this big-ass post finished, so let me know if I somehow skipped anyone, because my current state of sleepiness makes that easy to believe, and by all means - let me know your thoughts on all of this! I'd love to hear them.)

    submitted by /u/JC-DisregardMe
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    about ema skye

    Posted: 23 Aug 2020 09:22 AM PDT

    hello! i'm very new to ace attorney and am on the last chapter of the first game (no spoilers, please!)

    i really like ema and was wondering if shes a reoccurring character! if she is, does she appear again in the trilogy? does she have a big role in the series? i was curious and didn't want to google or anything out of fear of spoilers.

    thank you!

    submitted by /u/Aimee_vox
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    Idea For the Next Ace Attorney

    Posted: 23 Aug 2020 07:36 AM PDT

    For the tutorial trial at the start, they should have Winston Payne be replaced with a new prosecutor, and reveal that the trial Phoenix or Apollo is dealing with is for the murder of Winston Payne.

    submitted by /u/HalfEatenCrouton
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    Could a Crossover Game with either Danganronpa or Zero Escape work?

    Posted: 23 Aug 2020 02:07 AM PDT

    Ace Attorney, Danganronpa and Zero Escape are like three edges of a triangle - once you love one of them, people will recommend you to try out the other two.

    However, no matter what, I think trying to mix Ace Attorney with either of those two series is more difficult than it seems at fiirst glance. Does anyone have ideas how a potential crossover game could work out?

    submitted by /u/--UNKN0WN--
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    I decided to make a tier list of ALL characters, excluding DGS2 and PLvAA. This is the result.

    Posted: 23 Aug 2020 12:35 AM PDT

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