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    Sunday, March 8, 2020

    Ace Attorney I drew Ema in the Danganronpa art style and I'm really really proud of how it turned out

    Ace Attorney I drew Ema in the Danganronpa art style and I'm really really proud of how it turned out


    I drew Ema in the Danganronpa art style and I'm really really proud of how it turned out

    Posted: 07 Mar 2020 05:34 PM PST

    I can't even-

    Posted: 07 Mar 2020 07:23 AM PST

    i love that ema skye's fight or flight response is 100% flight lmao

    Posted: 07 Mar 2020 05:53 PM PST

    I had to dream about this now you all have to see it

    Posted: 07 Mar 2020 09:43 PM PST

    Apollo reads manga!

    Posted: 07 Mar 2020 09:21 PM PST

    Doing my part (2)

    Posted: 07 Mar 2020 05:03 PM PST

    The moment it happened I had to screenshot it

    Posted: 07 Mar 2020 06:19 AM PST

    I want to say that I receintly started to play miles edgeworth 2, and this is the coolest thing I've ever seen in an ace attorney game

    Posted: 07 Mar 2020 12:25 PM PST

    I agree with gumshoe

    Posted: 07 Mar 2020 02:54 PM PST

    Wtf is the orange flag, it's in the episode where Edgeworth is your defendant. Ik all the other flags except the orange one. Please help

    Posted: 07 Mar 2020 04:42 PM PST

    Got It!

    Posted: 07 Mar 2020 01:09 PM PST

    Question: If you were to make another “Phoenix Wright vs. ______” spin-off game, which series would it be and why?

    Posted: 07 Mar 2020 07:41 PM PST

    For the cliched answer, it'd be fun to see an Ace Attorney meets Danganronpa crossover title. I was thinking it would be an AU where Phoenix, Maya, and some others are trapped in Hope's Peak Academy. Miles is the Byakuya Togami of the game.

    Second suggestion would be a next-gen Phoenix vs Layton. Instead of Phoenix and Hershel, it's Apollo and Katrielle.

    Third suggestion, just for something really whacky, "Phoenix Wright vs. Daredevil". Phoenix and Maya relocate to New York City where they go up against Matt Murdock and Karen Page, who have temporarily switched to the prosecution side. The game would also work as a spin-off to the Marvel vs. Capcom games.

    submitted by /u/regachoisiah
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    A tier list for how good of parents characters are (investigations 2 and DGS spoilers)

    Posted: 07 Mar 2020 03:21 PM PST

    My Case Tier list

    Posted: 07 Mar 2020 06:48 PM PST

    Does Dual Destinies get good?

    Posted: 07 Mar 2020 07:54 PM PST

    I'm trying so hard to power through it but I get bored after about 5 minutes. I've been on the tenma taro case for about three weeks now...Only reason I'm really playing it is because I want to play spirit of justice. at this point the game is just a chore and I'm really considering watching a playthrough

    submitted by /u/FurrySwipez
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    Hello! We're updating our autopsy report policy.

    Posted: 07 Mar 2020 11:06 AM PST

    We're updating our autopsy report policy in preparation for the EU's General Murdered Protection Regulations (GMPR) later this month. Although these changes are spurred by European law, we think autopsy reports are super important and so these changes will apply to everyone, no matter where you're murdered.

    Here's a quick summary:

    • We aren't asking to collect and use your outdated or current personal autopsy report — instead, we're being more specific on how we use the information we collect, how long we keep your autopsy, and the rights you have regarding it.
    • As part of that, we're also changing our accessibility of your outdated autopsy reports in a more consumer friendly way, no longer having to wait days in order to access them for your personal use.
    • Finally, we're providing more clarity around the legal bases we use to process your report, including providing the service to you, complying with the law, improving our services, fighting abuse on the court system, and developing new features for you.
    submitted by /u/justincaseThrowawaya
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    Check out Murdered By Numbers!

    Posted: 07 Mar 2020 04:04 PM PST

    I'm sure this has been posted about before on this sub, but it's a cool game that recently came out that combines some Ace Attorney-esque investigative visual novel gameplay combined with Picross, which is a pretty neat combination that shakes the game up, giving it good pacing. Soundtrack by the GREAT Masakazu Sugimori of course helps with the Ace Attorney vibes as well. So far deep into case 1 the writing is excellent, I already love multiple cast members and have laughed out loud a number of times thanks to the adorable quirkiness of the robot companion. Even case 1 has a very solid, interesting case as well, there's no painfully obvious tutorial case here. And of course Picross itself is a fun puzzle game, surely many of you have tried it at some point or another

    Very, very highly recommended

    submitted by /u/DeliciousSquash
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    Favorite ordinary witnesses?

    Posted: 07 Mar 2020 02:12 PM PST

    By that I mean non-defendant/culprit, and only a witness in one case.

    Here are my top 10:

    10 - Sorin Sprocket

    9 - (DGS2) Maria Goulloyne

    8 - (DGS2) William Pretency

    7 - Hugh O'Conner

    6 - Uendo Toneido

    5 - Valant Gramarye

    4 - (DGS2) Everydae Mittlemont

    3 - Adrian Andrews

    2 - Aura Blackquill

    1 - Tahrust Inmee (very easy choice)

    submitted by /u/whaaatisth
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    [Anime] Potential unpopular S1 opinion: "Turnabout Goodbyes" (1-4) got done dirty but "Farewell, My Turnabout" (2-4) is actually pretty okay.

    Posted: 07 Mar 2020 05:21 AM PST

    [SPOILERS for both, obviously]

    It's a general consensus here that fitting each game into twelve 20 minute-long episodes and dividing them evenly between cases while by and large beneficial to the Case 3s of both (Turnabout Big Top is so much more palatable it's not even funny), it severely guts the climaxes of both games, namely 1-4 and 2-4.

    I would posit that the effect on 1-4 is worse than that of 2-4's chiefly because of the nature of the tension differing between the two cases, and here's my thesis.


    1-4 derives most of its tension from the idea that you are going up against a totally unflappable prosecutor, Manfred von Karma, and your only hope is not only going with your usual tactic of throwing everything at the wall and seeing what sticks, but also knowing exactly when to do so to avoid getting penalised out of court. Here, his menace is severely neutered by Phoenix and Edgeworth turning things around at Gourd Lake and the DL-6 case in such a short timespan.

    It's been stated before that the case in the game doesn't actually do that great a job of showing why it is that Von Karma is so effective given that his strategy most of the time is shutting you up by terrorising the judge, which stopped being unique by the time Franziska and Godot came by (okay, there's retraining Polly and tazing you but the latter isn't really that great a plot contrivance), and it's even worse in the anime due to the compressed timeframe; not even positive changes like the entire fake-Edgeworth heist can help out much here, even if I find Von Karma bluffing Larry into thinking that contempt of court carries the death penalty to be the funniest gag in terms of new material for the whole season.


    However, in 2-4, the main thing going against you is time: you must deliver a Not Guilty verdict by Day 1 or Maya will die (or so you think), you have to stall for enough time on Day 2 for the police to find Maya, and when you do (and later have to resort to out-psyching Engarde because they don't find her) you need to do it in such a way that stops De Killer from figuring out you're colluding with Edgeworth.

    I think this is where the compressed timeframe actually helps to heighten the sense of urgency - the Day 1 trial is only ten minutes long in the anime, really highlighting how screwed Phoenix is even when he amasses circumstantial evidence against Adrian but just doesn't have enough time to construct a decisive argument against her - the investigation does wind up being useful up to a point, but Phoenix doesn't know that he does have time for it.

    Another side benefit is that the investigators wind up being a fair bit smarter (or think a lot more quickly) than their game counterparts - although in-game Gumshoe figures it out almost on the spot, which he can't in the anime because he wasn't there when Shelly called - and they piece together Engarde's involvement a lot faster, making them more competent (also, things like the logical chicanery around the suit and the glass of tomato juice are completely slashed); here, the villains aren't neutered by as much because Engarde just wasn't as smart in the first place, unlike Von Karma's convoluted plan being the product of a truly demented but brilliant mind.

    The small changes have their downs (no, "Hang on, I have to call myself", the homoerotic subtext between Adrian and Celeste being smoothed over with the subtlety of a steamroller by the sisters change, the entire Celeste subplot being gutted) but also have strengths (Swapping Larry for Lotta reinforces the trio's friendship well; Edgeworth serving Phoenix tea! Maya duplicating the disc!) which are better than the ones seen in 1-4.


    Well, in short, that's my argument. What do you guys think? Without spoiling too much, is Bridge to the Turnabout done justice in Season 2?

    submitted by /u/al_fletcher
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    What social media do you think the ace attorney rival prosecutors would post on

    Posted: 07 Mar 2020 09:10 AM PST

    The rival prosecutors are

    Edgeworth Franziska Godot Klavier Lang Courtney Barnham Blackquill van Zieks Nahyuta

    (I know lang and courtney aren't prosecutors but they have the same role so that's why I count them and I put they're names in case anyone forgets one)

    submitted by /u/Monstrous-Turnabout
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